Upstream information

CVE-2021-26825 at MITRE


An integer overflow issue exists in Godot Engine up to v3.2 that can be triggered when loading specially crafted.TGA image files. The vulnerability exists in ImageLoaderTGA::load_image() function at line: const size_t buffer_size = (tga_header.image_width * tga_header.image_height) * pixel_size; The bug leads to Dynamic stack buffer overflow. Depending on the context of the application, attack vector can be local or remote, and can lead to code execution and/or system crash.

SUSE information

Overall state of this security issue: Does not affect SUSE products

This issue is currently rated as having moderate severity.

SUSE Bugzilla entries: 1182177 [RESOLVED / FIXED], 1182178 [RESOLVED / FIXED]

No SUSE Security Announcements cross referenced.

List of released packages

Product(s) Fixed package version(s) References
openSUSE Tumbleweed
  • godot >= 3.3.3-1.3
  • godot-bash-completion >= 3.3.3-1.3
  • godot-headless >= 3.3.3-1.3
  • godot-runner >= 3.3.3-1.3
  • godot-server >= 3.3.3-1.3
openSUSE Tumbleweed GA godot-3.3.3-1.3