DescriptionA stack overflow issue exists in Godot Engine up to v3.2 and is caused by improper boundary checks when loading .TGA image files. Depending on the context of the application, attack vector can be local or remote, and can lead to code execution and/or system crash.
Overall state of this security issue: Does not affect SUSE products
This issue is currently rated as having moderate severity.SUSE Bugzilla entry: 1182178 [RESOLVED / FIXED] No SUSE Security Announcements cross referenced.
List of released packages
|Product(s)||Fixed package version(s)||References|
|openSUSE Tumbleweed|| ||Patchnames: |
openSUSE Tumbleweed GA godot-3.3.3-1.3